4. UX Wireframe
The visual representation of the user interface is known as UX wireframe. We will create a structure of the user interface, transitions, and interactions. It must be based on market research, user research, competition, and strategy. The purpose of UX wireframing is to define the flow of the app such as the number of windows, buttons, where each button leads the user, the registration process, the login screen, and everything related to the front-end of your app.
5. Prototyping
It must be created as early as possible. Once you have the UX wireframe, creating a low-fidelity prototype is easy. We recommend using low-fidelity prototypes to save cost and time. Instead of wasting money creating expensive prototypes, spend money on app functions, features, and on coding.

We create captivating visual interfaces to ensure that your product creates the best first impression. We design the pixel perfect designs for every screen and make your product come alive by bespoke animations and motion design.
Pine Team

6. UI Design
It must be created as early as possible. Once you have the UX wireframe, creating a low-fidelity prototype is easy. We recommend using low-fidelity prototypes to save cost and time. Instead of wasting money creating expensive prototypes, spend money on app functions, features, and on coding.
7. Interface Animation
Animation should be applied and tested with the UI design phase, so as to test different styles of animation in real-time. Animation refers to the user interface animation such as how a new screen will pop up and how gestures are defined, dynamic buttons, dynamic scrolls, scrolling effects, on-boarding intros and so on. Carefully crafted animation and motion design will bring your app to the next level, not only making it delightful to use but improving usability through amusement animations.

8. App Development
This is the phase where coding begins and the developers start creating the app. The app can be developed for android or iOS depending on your choice. Instead of creating the app for multiple platforms simultaneously, we think the better approach is to create the app for one platform first.
TEST, ITERATE AND REPEAT
User testing and gathering feedback is an essential part of our design process, that allows us to build products that are not only functional, but that your users will love. We assemble our designs into interactive prototypes and test them with users to observe their behaviour and collect feedback. We leverage this information to hone the experience and to optimise the product.